@stokk: Entwickler Valve ist "privat"
"By 2012, Valve employed around 250 people and was reportedly worth over US$3 billion, making it the most profitable company per employee in the United States."
https://en.wikipedia.org/wiki/Valve_Corporation
Die Hersteller der VR-Headsets, oder der Komponenten, sollten ebenfalls profitieren.
Ahoi
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